Tuesday, 15 April 2014

Sprites April 14th(forgot to blog)

Made corrections to sprites yesterday and started work on a custom swimming sprite. took until around 3:15 Photoshop is not on this laptop and i had local saved over the weekend, i was at home and got a bunch done although i feel like my swimming sprite does not match am considering editing running sprite to work for swimming

Thursday, 10 April 2014

Polishing, resolving hit boxes

Fixed the offset problem with my sprite character in my game, it became apparent when i added enemies that the hit box is based on the origin in this game engine. So i centered the sprite for the player and added some aesthetics to the first room. Here is my progress so far.

This is the level in room editor so you can see the hidden objects, the boxes and grass are hidden for background tiles that look a lot cleaner.

Tuesday, 8 April 2014

Making Sprites

Today i was at home making sprites because i have Photoshop on my computer, i was able to get a large amount of work done on movement sprites and to make more intricate tiles for room building. This saved me around half of the class installing Photoshop.

Monday, 7 April 2014

just an update on making a game

Finally solved my hit box problem so now i'm actually developing levels so that i can make it into a game! i was unable to correct the problem but i was able to correct for it in level design.

Thursday, 3 April 2014

Tiles

April second spent about 10 minutes setting up objects for my first level when i found out about tiles, tiles allow a game to be made with a lot fewer objects, run faster and in general look better, you only need one object for collision and you can hide it to make the game look a lot nicer, so i spent about half of the class fighting with a tile sheet that i found and at the end of class i was finally able to make the tiles work correctly. tiles make putting the level together more like a puzzle and less like a giant project of animating and designing each piece.
Mario is so useful.

Installing GM/setting up sprites

April first installed game maker and got started on implementing sprites, a lot of the day was cutting and pasting image files to make animations. Overall removing the dead space and placing sprites an equal distance apart makes it a lot easier to implement the animations into game maker.


Monday, 31 March 2014

App Dev isn't for me, at least not like this

Started using game maker, this is something i believe was ill considered, i think i should just go back to coding. i learned how to import sprites so that may come in handy later. will continue to code tomorrow. kinda feel like i learned a lesson that i don't like the app development software that i have tried.