Thursday, 15 May 2014

Ball Bouncing

 Found out how to use the custom shelf in Maya to save often used tools (Shift + Alt + Click)

Found out how to use the graph editor to smooth animations and make them look more natural, the lines represent different translations, movement up-down, movement left-right, and rotation. these can all be fine tuned after using key frames.

I used key framing and the graph editor to animate a ball bouncing and had a good amount of success getting it to look natural.
Voila.

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